An article about changing trends in the gaming industry, from mostly console games to more mobile games like Angry Birds and online games like Zynga games and World of Warcraft.
I have not personally played Trine 2, but the points mentioned in this article about puzzle games is what makes them so hard to design. The game needs to be constrained so that players know they’re completing a puzzle right, instead of just taking advantages of a bug.
This commercial inspired one person to write about what games mean to him. Sounds like he put a lot of thought into playing games, and I agree that there can be moments in games where you learn new things and develop more of an identity. But sometimes you just play games to have fun and not think about anything, including the morality of your actions.