During Spring 2010, I had a chance to work under Dr. Blair MacIntyre in the HAR class. One of the games I built in the class was an augmented reality based combat game. Basically, the mechanics of the game were: The camera(controller) will the an aerial body which will oversee a ship going from a point A to B. During this travel, many enemy ships will come and circle around the mother ship shooting at it. The goal is to ensure that the mother ship reaches from the point A to B with minimum health remaining. The user can also repair the ship by solving a small mini game. Check out the video!!